As a Creative Director at BiNAREE, Jeremy is spanning everything that relates to Pale Lands from its story to every visual details. His position requires wide range of skills: artistic skills, communication skills and management and supervisory skills.
“As creative creative director, I have a broad range of responsibilities at Binaree. From story ideas, concept sketches, and illustrations to the UI, camera, and lighting, I play a role in just about everything on the the creative side of our game. It’s a lot of work trying to keep everything cohesive while also looking for opportunities to be unique and innovative. Language and cultural differences can add to the the challenge of course, but fortunately we have a team of talented, hard working people who are all really great to work with.”