New Update (ver. 1.11.3)

Hello Survivors,
It is nice to have you back again! Keeping New Year’s resolution? Today, we prepared an exciting news with the update for version 1.11.3. Please stay tuned to the very last paragraph.
With our version 1.11.3 update, we are introducing SPECIAL SKILLS. Special Skills are unique additional skills which you can use for each zombie type. Try them out by re-pressing on the zombie button and you will soon find out how strong they are!
Other details to new additions, improvements, and bug fixes are as follows:
New additions
  • Special Skills
    • Added unique special skills for each zombie type
    • Try out each skill during battle!
  • German
    • Added German to available languages (accessible in the language section of the Settings menu)
Visual Improvements
  • New badge indicators for newly arrived survivors
Bug Fixes
  • Some minor bug fixes
Balancing Update
As part of our 1.11.3 version update, we are introducing balance changes that will affect battles mostly due to the addition of special skills. We understand there are many changes that may influence your battle experience to change, but the following balance changes are intended to provide the best experiences and excitements with using Zombies’ Special Skills. We also made Transporters enter battle faster in order to fasten up the game pace during battle. So, here are the details to changes that are coming in this update:
Defense Tower
  • Chemical sprinkler
    • Decrease preparation time for projectile
    • Range increased
Crossbow
  • DPS (Total Damage over 6.5s) decreased for all levels
    • Level 1 : 140 → 49.5
    • Level 2 : 147 → 54
    • Level 3 : 154 → 58.5
    • Level 4 : 161 → 63
    • Level 5 : 168 → 67.5
    • Level 6 : 175 → 72
    • Level 7 : 182 → 76.5
    • Level 8 : 189 → 81
Spike Tower
  • Reload time decreased
Cannon
  • DPS decreased for all levels
    • Level 1 : 2.8 → 2.4
    • Level 2 : 3.1 → 2.8
    • Level 3 : 3.4 → 3.1
    • Level 4 : 3.7 → 3.5
    • Level 5 : 4 → 3.9
    • Level 6 : 4.3 → 4.3
    • Level 7 : 4.6 → 4.6
    • Level 8 : 4.9 → 5.0
    • Projectile speed increased slightly
Machine gun
  • DPS reduction percentage by maximum distance decreased
Zombies
Airborne
  • DPS decreased for all levels
    • Level 1 : 5.9 → 5.3
    • Level 2 : 7.1 → 6.7
    • Level 3 : 8.8 → 8
    • Level 4 : 10.1 → 9
    • Level 5 : 12.2 → 10
    • Level 6 : 14 → 11
  • HP adjusted for all levels
    • Level 1 : 7 → 9
    • Level 2 : 9 → 11
    • Level 3 : 12 → 13
    • Level 5 : 20 → 17
    • Level 6 : 25 → 20
Biter
  • HP increased for all levels
    • Level 1 : 19 → 26
    • Level 2 : 27 → 36
    • Level 3 : 46 → 57
    • Level 4 : 73 → 77
    • Level 5 : 86 → 102
    • Level 6 : 110 → 120
  • DPS adjusted for all levels
    • Level 1 : 2.8 → 2.3
    • Level 2 : 3.8 → 3.3
    • Level 4 : 6.5 → 7
    • Level 5 : 7.5 → 8.5
    • Level 6 : 9.5 → 10.5
Bony
  • DPS increased for some levels
    • Level 2 : 5.3 → 6
    • Level 3 : 6.7 → 8
    • Level 4 : 9 → 10.7
    • Level 5 : 12 → 12.7
Giant
  • DPS decreased for early levels
    • Level 1 : 4 → 3
    • Level 2 : 5.7 → 4.7
    • Level 3 : 7.3 → 6.7
Exploder
  • HP adjusted for all levels
    • Level 1 : 350 → 400
    • Level 2 : 400 → 440
    • Level 3 : 460 → 480
    • Level 4 : 530 → 520
    • Level 5 : 610 → 560
    • Level 6 : 700 → 600
Scavenger
  • Reload time decreased
Crawler
  • DPS decreased for all levels
    • Level 1 : 3.7 → 2.7
    • Level 2 : 4.7 → 3.7
    • Level 3 : 6.7 → 4.7
    • Level 4 : 9 → 6.7
    • Level 5 : 10 → 7.7
    • Level 6 : 11 → 8.7
Survivor
  • DPS increased for all levels and rarities
Trasnporter
  • Seat size decreased by 6 for all levels
Others
  • Headquarters’ time to upgrade decreased for levels 4,5,6, and 7
  • Cost to move trees adjusted to 1000 Supply for all HQ levels
  • Reinforcement time decreased for some zombies
  • Generated antilooting increased for Bunker overall
  • Battle speed
    • Transporter’s entry speed increased
    • Flying time for Airbournes decreased
  • League
    • Trophy points required for entering Bronze III league adjusted to 100 from 200
    • Trohpy points required for entering each league adjusted based on the adjustments to Bronze III
    • Trophy points required for Platinum I league adjusted to 2400 from 2200
As we introduced the new update, we would like to announce that The Pale Lands team is currently preparing for the Android release!!! We know many of you have wanted the Android version and now we are hoping to share the release schedule soon or later! Unfortunately, there will be no further (temporarily) updates on iOS. Hope you not be disappointed too much and be ready to welcome new survivors from Android soon!
Check out our latest updates!

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